#include using namespace std; enum Position { GOALKEEPER, DEFENDER, MIDFIELDER, STRIKER }; typedef unsigned short goals_t; struct Footballer { string name; int squadNumber; Position positionCode; goals_t goalsScored; }; void InputFootballer(Footballer *pFootballer); void DisplayFootballer(const Footballer *pFootballer); bool IsGood(const Footballer *pFootballer); void InputTeam(Footballer team[], int numPlayers); void DisplayTeam(const Footballer team[], int numPlayers);